Jinni Zeala Features

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flyingharem.jpg Macworld 2002 Game Hall of Fame Best Casual Game!

Contents

Overview

Relive the excitement of pinball's Golden Age! This game will hook you and never let go. That's why we call it... The Keyboard-Breaker.

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JINNI ZEALA combines the best of traditional pinball with new, original features. Targets are arranged in the open, making them easy to aim for. The gameplay is simple---but that doesn't mean the game is easy to beat! Ah, but you want to know more, don't you? Read on, and learn...

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  • Superb 3D playfield with authentic pinball art
  • Authentic ball-slamming physics
  • Cool animation and effects
  • Energetic soundtrack
  • New strategic challenges
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Strategies

z_q.jpg What are the main strategies?
z_a.jpg JINNI ZEALA's main strategies are:
  1. The five bonus stages, including ZEALA MULTIBALL
  2. The FLYING HAREM stage

To get through these stages and make big scores, you 'll need to use two kinds of QUICK MULTIBALL.

To start QUICK MULTIBALL, just shoot a ball into either the Palace Hole or the Oasis Hole a set number of times. For example, sink the ball five times for the first QUICK MULTIBALL.

palace_s.jpg Palace Hole camel_s.jpg Oasis Hole
z_q.jpg Then QUICK MULTIBALL gives you a big bonus---right?
z_a.jpg Wrong. It gives you access to the Bonus Stages, which enable you to score big points with multiple balls in play. It works the other way, too: You can trigger MULTIBALL from a BONUS STAGE (which you reached after triggering Multiball, and so on). -to be continued to the next section, Bonus stages.

Bonus stages

z_q.jpg Can I enter a BONUS STAGE during a QUICK MULTIBALL or start a QUICK MULTIBALL during a BONUS STAGE?
z_a.jpg Exactly.
z_q.jpg What are the BONUS STAGES?
z_a.jpg Each Bonus Stage has its own set of four items. To collect an item, you must hit three drop targets, then sink the kickout ball from those targets into the hole associated with the item. The Bonus Stages and their targets are:

The CAVE BONUS STAGE

Collect the c123.jpg c123.jpg c123.jpg three GOLD COINS and gem.jpg GEM

The ZEALA BONUS STAGE

Collect the z1.jpg LORE z2.jpg FAQIR z3.jpg MAGIC RING and zeala.jpg ZEALA'S LAMP

The OASIS BONUS STAGE

Collect the o1.jpg WATER o2.jpg FOOD o3.jpg CAMEL and apple.jpg HEALING APPLE

The PALACE BONUS STAGE

Collect the p1.jpg SCHEHERAZADE p2.jpg CROWN p3.jpg BELLY DANCER and carpet.jpg FLYING CARPET

The FELUCCA BONUS STAGE

Collect the f1.jpg MERMAID f2.jpg ROC f3.jpg TALKING APES and telescope.jpg WONDER TELESCOPE


FLYING HAREM Bonus Stage

z_q.jpg Do you have to play the Bonus Stages one at a time, in sequence?
z_a.jpg No, you can play them all at the same time. You can even play them and Quick Multiball all at the same time.
z_q.jpg Doesn't that get confusing, with so much action?
z_a.jpg Yes. :?)
z_q.jpg How do I get to the FLYING HAREM BONUS STAGE?
z_a.jpg Complete all five Bonus Stages, then see the Fortuneteller.
z_q.jpg Gee, it's a long way to go... is it worth it?
fh.jpg Of course! This is where you can score the ultimate bonus: the HAREM JACKPOT, whose value is determined by your scores in the five previous Bonus Stages. Have fun, and remember: Tranquilizers are not included.

Game rules

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JINNI ZEALA has five bonus stages, and an ultimate bonus stage called FLYING HAREM. Each stage has unique bonus scoring feature with its own theme music. Here are the rules to enter each bonus stage.

castle_big.jpg PALACE BONUS STAGE p_c.jpg
  1. Shoot all Palace drop targets.
  2. Shoot the ball into Palace kick-out hole.
  3. Repeat 1. and 2. to collect three Palace items.
  4. Shoot the ball into Palace kick-out hole to get Magic Carpet.
crown.jpg During PALACE BONUS STAGE, each bumper scores 200,000 for 40 second.
snake.jpg CAVE BONUS STAGE c_c.jpg
  1. Shoot all Cave drop targets.
  2. Shoot the ball into Cave kick-out hole.
  3. Repeat 1. and 2. to collect three Cave items.
  4. Shoot the ball into Cave kick-out hole to get Gem.
pot_s.jpg During CAVE BONUS STAGE, every switch scores 100,000 for 30 seconds.
felluca.jpg FELUCCA BONUS STAGE f_c.jpg
  1. Complete Ocean lanes.
  2. Shoot the ball into Felucca kick-out hole.
  3. Repeat 1. and 2. to collect three Felucca items.
  4. Shoot the ball into Felucca kick-out holeto get Wonder Telescope.
feluccabonus.jpg During FELUCCA BONUS STAGE;
  • Every switch raises Felucca bonus.
  • Felucca kick-out hole collects Felucca bonus for 40 seconds.
camel1.jpg OASIS BONUS STAGE o_c.jpg
  1. Shoot all Oasis drop targets.
  2. Shoot the ball into Oasis kick-out hole.
  3. Repeat 1. and 2. to collect three Oasis items.
  4. Shoot the ball into Oasis kick-out hole to get Healing Apple.
simitaricon.jpg During OASIS BONUS STAGE, Scimitar lane scores 100,000 for 20 seconds up to 1,000,000.
haremgreet.jpg ZEALA BONUS STAGE z_c.jpg
  1. Shoot the Magic Lamp lane to light a Jinni light.
  2. Complete all Jinni lights.
  3. Shoot the ball into Zeala kick-out hole.
  4. Repeat 1. 2. and 3. to collect all four Zeala items.
  5. Shoot the ball into Zeala kick-out hole to get Zeala's Magic Lamp.
tb.jpg During ZEALA BONUS STAGE (multiball), shoot all Palace drop targets or Oasis drop targets for Jackpot.
castle_big.jpg PALACE QUICK MULTIBALL
  1. Shoot the ball into Palace kick-out hole.
  2. Repeat step 1. the indicated number of times for Quick Palace Multiball.
  • Complete all Palace, Oasis, and Cave drop targets to light Extra Ball at Vortex hole.
  • If you get two or more Multiballs going simultaneously, one more ball is added to the field up to three.

(Note: When a Palace item light is blinking at the Palace kick-out hole, the preset counter does not advance and Palace Quick Multiball does not occur; you just collect the Palace item.)

camel1.jpg OASIS QUICK MULTIBALL
  1. Shoot the ball into Oasis kick-out hole.
  2. Repeat step 1. the indicated number of times for Oasis Quick Multiball.
  • Complete all Palace, Oasis, and Cave drop targets to light Extra Ball at Vortex hole.
  • If you get two or more Multiballs going simultaneously, one more ball is added to the field up to three.

(When an Oasis item light is blinking at the Oasis kick-out hole, the preset counter does not advance and Oasis Quick Multiball does not occur; you just collect the Oasis item.)

fh.jpg FLYING HAREM MULTIBALL
  1. Complete all five Bonus Stages to light the five Bonus Stage indicators (neon signs between slingshots).
  2. Shoot the ball into Bazaar pocket for Flying Harem Multiball.
  • During Flying Harem Multiball, shoot a ball into Vortex hole for Harem Jackpot.
  • To re-light Harem Jackpot, shoot all five holes (Cave, Felucca, Oasis, Palace, Zeala).
anita_l.jpg ANITA LOOP
  • Shooting a ball into the Orbit lane continuously in the specified time limit awards Anita Loop.
  • Collecting specified number of Anita Loop gets both Palace Quick Multi Ball and Oasis Quick Multi Ball ready.
bonita_l.jpg BONITA ORBIT
  • Shooting a ball into the Orbit lane for the specified number of times lites multi ball at Vortex hole.
fortuneteller.jpg FORTUNE TELLER
  1. Light all three rollover buttons.
  2. Shoot the ball into Bazaar pocket to make Fortune Teller appear.
  • Fortune Teller gives you a surprise award.
vgate.jpg VOTEX GATE
  • Hit any bumper to open Vortex gate.
vortex_big.jpg VORTEX EXTRA BALL
  • Shoot the ball into Vortex hole.
  • Repeat step 1. the indicated number of times for Extra Ball.

Installation

Requirements

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Macintosh:

  • PowerMacintosh (G3 or faster recommended);
  • MacOS 7.5 or higher
  • 13" or larger display with 256 color capability, or 16" display with 32,000 colors or higher recommended
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Windows:

  • Pentium II or later
  • Windows 98, Me, 2000, or XP
  • DirectDraw compatible video system with VL bus, PC bus, or local bus (1MB or more video memory
  • 640x480 display with 32,767 colors or more (800x600 display recommended)
  • DirectX8 or later version is required. The latest version of DirectX is available for free *downloading at www.microsoft.com/windows/directx/downloads/default.asp

Download and Setup

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Macintosh:

  • Click Macintosh link of JINNI ZEALA in our download page. The downloading starts and creates JINNI_ZEALA_Pinball_122.smi.sit in your desktop.
  • Double click JINNI_ZEALA_Pinball_122.smi.sit to expand the compressed file.
  • Double click JINNI_ZEALA_Pinball_122.smi creates JINNI ZEALA Pinball drive in your desk top.
  • Double-click the JINNI ZEALA icon in the drive.
  • A dialog box appears. Click "play demo" to play the free demo.
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Windows:

  • Click Windows link of JINNI ZEALA in our download page. The downloading starts and creates JINNI_ZEALA_122.exe in your desktop.
  • Double click JINNI_ZEALA_122.exe to launch the installer.
  • On your Start Menu, point to the JINNI ZEALA folder, then select JINNI ZEALA.
  • A dialog box appears. Click "play demo" to play the free demo.

Unlock the program with Key-Code

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  • JINNI ZEALA operates as a demo version until you enter your personal Key-Code. When you purchase your license at our Web Store, you receive your personal Key-Code from LittleWing by Email. Your Key-Code unlocks the demo and it becomes the full version.
  • Launch a game and click "Enter Key-Code" in the dialog box to enter your Key-Code and Email address which was used for the purchase. Then click "Register" to unlock the game.
  • Note: Registration depends on the combination of your Key-Code and Email address, so please enter your e-mail address correctly.

Credits

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Game Design, Programming ... Yoshikatsu Fujita (LittleWing)

Visual Design, Graphic Art ... Reiko Fujita Nojima (LittleWing)

Audio Design ... LittleWing & Miotron

BGM, Sound Effects ... Ryuichi Sato & Mio Kumamoto (Miotron)

Technical Writing & Narration ... Andy Fielding

Voices of Anita & Bonita ... Naomi Frost

Special thanks for Rich, Fumi, and the Pinball Wizard Kazuyuki Dei

JINNI ZEALA is a trademark of LittleWing Co. Ltd. JINNI ZEALA (C) 2002-2005 LittleWing Co. Ltd. All rights reserved.

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